rough draft of a character:
Tuesday, 17 February 2009
maya character
Started a new project today with Simon, working on an ident for Chew TV. After coming up with a few ideas I've started working on character designs for the final output which will be a mix of Maya rendered environment, 2d drawn characters and final effects...
rough draft of a character:
rough draft of a character:
update
time lost again. wot happened? ach well, time to update...
these are pics from the Maya environment project we had recently.
these are pics from the Maya environment project we had recently.
not really got much to say about this image. its weird. i enjoyed working with the lighting and camera angles to get the final shot but it took far longer than was necessary because of getting used to Maya as a tool. (theres far too much to remember)
the wireframe version of interior showing various polygons and lighting...
although its a bit of a handful to remember all the different tools within Maya I am starting to see how powerful a tool it can be. bring it on!
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